Gravitational Eater

Arithmetic precision:* 256 bits
Number of objects: 100
Number of cycles: 23 500
Seconds per cycle: 0.005
Mass of each light object: 1 kg.
Mass of the heavy object: 1e15 kg.
Radius of each object: 10 m.
Interacting law: Newton's law of gravity

*GMP is used for floating point numbers. Precision is compromised by math.h functions atan2, sin and cos. If you have C++ implementation of CORDIC or other fast algorithm, you can share it here.

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