| Arithmetic precision:* | 256 bits |
| Number of objects: | 100 |
| Number of cycles: | 7 400 |
| Seconds per cycle: | 0.0025 |
| Mass of each object: | 4e13 kg. |
| Radius of each object: | 10 m. |
| Interacting law: | Newton's law of gravity |
*GMP is used for floating point numbers. Precision is compromised by math.h functions atan2, sin and cos. If you have C++ implementation of CORDIC or other fast algorithm, you can share it here.


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