Arithmetic precision:* | 512 bits |
Number of cycles: | 2 390 000 |
Seconds per cycle: | 0.005 |
Mass of each object: | 5e11 kg. |
Radius of each object: | 10 m. |
Initial speed: | 0.989337255878 m/s |
Interacting law: | Newton's law of gravity |
*GMP is used for floating point numbers. Precision is compromised by math.h functions atan2, sin and cos. If you have C++ implementation of CORDIC or other fast algorithm, you can share it here.
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