3-Body Infinite Orbit

Arithmetic precision:* 512 bits
Number of cycles: 2 390 000
Seconds per cycle: 0.005
Mass of each object: 5e11 kg.
Radius of each object: 10 m.
Initial speed: 0.989337255878 m/s
Interacting law: Newton's law of gravity

*GMP is used for floating point numbers. Precision is compromised by math.h functions atan2, sin and cos. If you have C++ implementation of CORDIC or other fast algorithm, you can share it here.

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