Arithmetic precision:* | 128 bits |
Number of cycles: | 3 430 000 |
Seconds per cycle: | 0.0005 |
Mass of each object: | 1e13 kg. |
Radius of each object: | 10 m. |
Initial speed of each object: | 1.44002 m/s |
Interacting law: | Newton's law of gravity |
*GMP is used for floating point numbers. Precision is compromised by math.h functions atan2, sin and cos. If you have C++ implementation of CORDIC or other fast algorithm, you can share it here.
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