Symmetric 4-body orbit

Arithmetic precision:* 128 bits
Number of cycles: 3 430 000
Seconds per cycle: 0.0005
Mass of each object: 1e13 kg.
Radius of each object: 10 m.
Initial speed of each object: 1.44002 m/s
Interacting law: Newton's law of gravity

*GMP is used for floating point numbers. Precision is compromised by math.h functions atan2, sin and cos. If you have C++ implementation of CORDIC or other fast algorithm, you can share it here.

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